I’m getting close to finishing my first Cocos2d-x game (2.2.1). Seeing an occasional DX error message when testing with actual device in debug mode:
DXGI ERROR: IDXGIFactory::CreateSwapChain: Window is not at foreground. [ MISCELLANEOUS ERROR #1000: ]
This happens in-game, the game doesn’t crash and runs happily before and after the message pops up. It is also not consistent or reproducible. During some testing sessions it will show once and other times not at all. I’m a bit concerned that my app may fail store certification because of it, whatever this problem is. Any pointers would be appreciated?