If I plan to support the DragonBones 2.3 in my tool. I must update the CCArmature to 2.3. It means I need migrate the DragonBones 2.3 Library to C**, what a enormous job!
I don’t know C** very much, authough I study it very hard, I’m afraid I don’t do it in 3 months.
Perhaps you can use CocoStudio ,it can import DragonBones files into the AnimationEditor. Please scroll down the page and look at the english description.
I don’t know that CocoStudio could import dragonbones 2.3 data
In fact, I prefer DragonBones only because we can make an animation and export this animation with different scales. Thats the primary reason.