Does the lua binding support the script auto update?

Hi all,
Does the lua binding support the script auto update?
Is that available to update the game client function though uploading the script by network?
Thanks for your reply.

willy ma wrote:

Hi all,
Does the lua binding support the script auto update?
Is that available to update the game client function though uploading the script by network?
Thanks for your reply.

The newest version of cocos2d-x may has this feature.
see https://github.com/cocos2d/cocos2d-x/tree/master/samples/Cpp/AssetsManagerTest
but it use full updating not incremental updating