cocos2dx v3.0 has easy implement Physics class
Does “PhysicsBody” class support Physics Editor Plist File?
Thanks a lot
We are going to support some physics editor in future.We are consider to support rube. I don’t know which physics editor is most popular. I will do some research for it.Can you give us some suggestion?
Our team use PhysicsEditor:
Thanks a lot.
Thanks for sharing.I will try it, thanks.
Any update on using PhysicsEditor on Cocos2d-x v3 with the built in Physics engine not box 2d.
Yes, we need that so we can add polygons directly form .plist file.