hi, In my game, I want to archive objects to save game stage. As we all know, In iOS, we can do this by NSCoding protocol. But how can I do same thing with cocos2d-x? I have googled, but don’t have answer yet. Please help me, thanks!
This is old but personally I'm going go take this a whirl, see if it floats. http://discuss.cocos2d-x.org/t/data-saving-other-than-using-ccuserdefaults/12800