Does cocos2d-x support object archive?

hi,
In my game, I want to archive objects to save game stage. As we all know, In iOS, we can do this by NSCoding protocol.
But how can I do same thing with cocos2d-x? I have googled, but don’t have answer yet.
Please help me, thanks!

This is old but personally I’m going go take this a whirl, see if it floats. Data saving other than using CCUserDefaults