Hey
if i need to support iPhone 4 + ios 7
Does Choosing version 3.7 is the right thing ?
i don’t need the 3d stuff only 2d .
any one have any experience with the 3.5++ versions on iphone 4 ?
Thanks
update:
checking it now …
it looks like its very big problem to run application from Version 6.3.2 (6D2105) on iphone 4 iOS 7
getting error:
The device does not recognize this host.
Please check your setup and try again. (0xE800001C).
That’s nothing to do with Cocos2d-x. While I didn’t use Xcode 6.3.2 as there seemed to be issues with it, I have been using Cocos2d-x 3.7 (via github) for a couple of months on both Xcode 6.3.1 and 6.4 with great success. I suggest you try upgrading to Xcode 6.4.
maybe my problem is that my developer license program is finished and i like to use the new Apple free provision option @Levis did you try to run it on iphone 4 ?
i have successfully released a couple of apps for any kind of android device (2.3+) and it works perfect on really old devices. I guess some day I will start porting my games to IOS but if they work on any android device, they should work on Iphone3G. So yeah, cocos-2dx is old devices friendly.
BTW. my games do not require a lot of resources -simple 2D games-.
I really need to do get this info , i will do testing also with cocos ver 2.2.6 .
the version 3.8 got to over engineered for simple 2d games … and as result slower .