After a lot of struggle i hav successfully implemented
* Java method calls from c*+
* c*+ functions calls from java
But the problem i am facing is when i call any c++ function from java n then from that (extern ‘c’) function i call another method in same class(ex HelloWorld.cpp to display a label) i face some display render/update issue.
Sometimes the label is’nt displayed properly,instead a black image is displayed in that label content area. Or sometimes a random texture is displayed in its place.
But when i update the display(by turning on/off the display) everything is displayed properly.
I guess the issue is because the display is not being updated continuously(as in j2me) the proper effect does not takes place.
I need some solution for this problem as my game is almost completed with the third party integration, i am just doing the final touch ups n finishing.
A detailed help will be appreciated.