Developing for Intel x86 Architecture on Cocos2D

Anyone has do some testing? Is it easy?
Thanks guys

Uhmm… what’s the problem? I believe you should only use appropriate flags in Application.mk, specifically

APP_ABI := x86

and that’s all.

For Android — that’s all. I am not having trouble targeting x86 for Android, Windows or Mac OS X.

I have run into several issues with NDK bugs, specifically in the Cortex CPU stuff under Android.

Great place to test is under HAX emulator, for Android at least.