DesignResolutionSize

I am not completely satisfied with my design resolution size.
Right now, 960x1280 is my size.

If the device width is less than 960, i reduce the scale factor to .5
If the device width is greater than 1600, i increase the scale factor to 2
Otherwise the scale factor is 1

Is this a right way?
Can you please share your codes?

I found the course really useful http://www.sonarlearning.co.uk/coursepage.php?topic=game&course=cocos2d-x-v3-multi-device

:slight_smile: hope it helps.