Hi,
If you try to make screen be landscape at the very first time for example : pDirector->runWithScene(pScene);
You may find that the screen loads the background image in a portrait mode.
But it’s fine on second scene/layer and also fine on Android.
Right now, I just use a fake-layer as first layer to be loaded, and set a counter to load my real loading screen.
Anyone like me to have this problem ?
zhangxm
#2
Did you use iOS5? It is fixed in 0.9.2.
walzer
#4
I fixed this bug #753 in v0.9.2
Please make sure you’ve updated to 0.9.2, then try again. If it still failed, please let me know.
Hi,
I am using 0.9.2 right now. And it still fails.
BTW, do you have number limitation on CCAnimation->addFrameWithFileName(“filename”) ?
I added more than about 65 then it fails on device runtime but fine on simulator.
Testing is on iOS5 and iPhone4.
Thank you.