Hi,
I’m pretty new in Cocos development, but I choose this framework to create port of my game. My game is written in C++ with typical render pipeline(Update/Render methods). Is is possible to enable this type of render system in Cocos2D-x instead of ‘scenes’ because I don’t want to refactor all my code? If yes, how can I do it? It is possible to manually draw loaded sprites on the screen instead of adding childs to scene? Is is possible to do it with text labels too?
Thanks in advance.