Hello there
I’ve specified custom name for my Target component class
@ccclass(“Gameplay/Target”)
export default class Target extends cc.Component {
…
}
This way my component classes are organized in sub-menus under ‘Add Custom Component’ drop-down. Otherwise it would be unmanagebly huge flat list with hundreds of elements.
But Cocos Creator (at least 1.9.2, don’t think that version is relevant though) shows warnings like this:
Should not specify class name Gameplay/Target for Component which defines in project.
Why? What is the downside of this approach and what is an alternative to organize components menu?
Thanks for the answer.