It looks like the templates have not been correctly updated for the new support of PVR files:
The project is trying to compile file CCPVRTexture.cpp file, but it’s named CCTexturePVR.cpp
CCTexture2D.cpp file tries to include “CCTexturePVR.h” but the compiler can’t find the file (I checked, it IS in the include folder, correctly named, case is the same)
(and by the way, I’m having the same #2 issue with my patch to support CCZ compressed files, and I can’t figure out why!)
Terrible sorry! Ming told me to update the template yesterday, but I’m so lazy and would like to update it before version release, so I can commit only once for all modifications.
xcode3 or xcode4, which one are you using? I will do it for you immediately.