Crashes on Droid3, but works on Droid2?

Here’s the code I’m testing out:

CCSpriteFrameCache::sharedSpriteFrameCache()>addSpriteFramesWithFile;
*menuSheet = CCSpriteBatchNode::create;
this
>addChild;
>
>
*bg = CCSprite::createWithSpriteFrameName;
>*bg~~>setPosition );
>*menuSheet~~>addChild(_bg,0);

Simple spritesheet test, but it doesn’t work on my Droid3 device. Works perfect on my Droid2, though.

The error is something about “initWithSpriteFrame”. Help?

Fixed.

Changed it from a pvr.ccz, to .png…and now it works on both devices just fine. Very odd.