Crash when using CCSpriteFrameCache to read a plist

I use TexturePacker to create a lot of plist file,most of the plist file can be read.
but there is a plist file read error.


Login1.plist.zip (1.2 KB)


{F526EDF6-C41C-48BC-9220-456596D3CE59}.JPG (36.6 KB)


{F526EDF6-C41C-48BC-9220-456596D3CE59}.JPG (36.6 KB)

I resolve it,it’s the bug on CCFileUtils when read the key mix number and chinese in plist file