Crash when using call runaction using CCSequence for CCProgressTimer (Android)

I create CCProgressTimer and it work fine when I run single action for example:

progressTimer->runAction( CCProgressTo::actionWithDuration( 10, 100 ) );

but when I try using CCSequence for runaction app will crash in emulator, code below:

CCProgressTo* progress1 = CCProgressTo::actionWithDuration( 5, 50.0f ); CCProgressTo* progress2 = CCProgressTo::actionWithDuration( 5, 100.0f ); progressTimer->runAction( CCSequence::actions( progress1, progress2 ) );

My code work fine when running on XCode (Iphone) but always crash when using eclipse (Android), Please advice.

The codes are platform independent. Would you test it on real phone?
Did you find where it crashed at?

I does not test on real phone yet, just test only emulator on both platform.

Did you build .so?
Did you copy the resources into assets?
You can do these work by invoke build_native.sh.

Did the .so packed into .apk?
You can use eclipse to do it.

Android developing is more complex than iOS.

Thank you for response.

I had resolved it, from code above I missing NULL at the last parameter of CCSequenct::actions

Just rewrite function to
progressTimer->runAction( CCSequence::actions( progress1, progress2, NULL ) );

and it works fine.