I Know this issue was 1 year ago, But I have some strange problem like this, So, please you nice people give me some help, please!
I use 0.13.beta now, and create my .plist by TexturePacker (Not trail version, I buy it two month ago) work on windows,
And everything is fine until I use cocos2d-x to load one .plise (Just this one, other is fine) and work on Android platform, It will crash
I test same project on iOS, it work fine,
My code just like below..
@@….So…what should I do ??
By the way, Dear Andreas, the TexturePacker is useful, but It is some bug when I decrease the [Border padding] or [Inner Padding] <0, It will show error message and crash