i am working on a cocos2dx (version 2.0.4) game. I am testing it on samsung s2 GT-I9100 (version: 2.3.3) and i getting the following errors when i build and run the game:
01-16 16:46:54.945: E/AudioEffect(5025): set(): AudioFlinger could not create effect, status:
01-16 16:46:54.945: E/libOpenSLES: Effect initCheck returned
01-16 16:46:54.945: E/libOpenSLES(5025): EnvironmentalReverb effect initialization failed
Can anyone please confirm whether this is opensl ES issue on this particular android device? I would appreciate some help.
PS, the game works fine on other android devcies (i have tested on samsung galaxy s3 and galaxy note).