I used the .fnt font .I run my game successful locally.I can use the .fnt font
But I upload the game to the sever.
There are errors.
“GET http://www.epoching.com/zj/test/res/font/myFont.fnt 404 Not Found 13ms”
I do not know why
Hi, Zheng Jie
It’s possible that you haven’t correctly preload the font file, you need to add it to your scene’s preload list like this:
cc.LoaderScene.preload(resources_list, function () {
director.replaceScene(new this.startScene());
}, this);
Then you can use this font.
The possible reason that it works locally but not on your server, it’s because file can be loaded super fast.
Huabin
no I wrote these codes :
cc.LoaderScene.preload(resources_list, function () {
director.replaceScene(new this.startScene());
}, this);
and the .mp3 file still couldn’t find
I was wondering if the errors are from server
Hi, Jie
in resources_list, have you put the resource in it?
it should look like this:
var resources_list = [ {src : 'res/font/myFont.fnt'}, {src : 'res/Music/bgMusic.mp3'}, {src : 'res/Music/bgMusic.ogg'} ]
Note that you need both .mp3 and .ogg file in your list, because chrome doesn’t support mp3, and safari doesn’t support ogg
Huabin
no…not that proble
I change a server and it can find the .fnt. but couldn’t find the .mp3 file.
the console show:
GET http://www.codemt.com/demos/zj/Test/res/font/bitmapFontTest3.fnt
200 OK
1.31s
GET http://www.codemt.com/demos/zj/Test/res/audio/a_bg.mp3
403 Forbidden
752ms
Sorry then, I don’t know how to help you for that, it’s probably a server issue.
OK anyway thank you