Complile NDK code with VS2010, can not touch the screen.

I try to complie the cocos2d-x’s example “HelloWorld” with cocos2d-1.0.1-x-0.9.1, it can not touch the screen.
But with cocos2d-0.99.5-x-0.8.5, it is perfect.
That is the log:

W/dalvikvm( 3588): No implementation found for native Lorg/cocos2dx/lib/Cocos2dx
Renderer;.nativeTouchesBegin (IFF)V
W/dalvikvm( 3588): threadid=11: thread exiting with uncaught exception (group=0x
40178760)
E/AndroidRuntime( 3588): FATAL EXCEPTION: GLThread 12
E/AndroidRuntime( 3588): java.lang.UnsatisfiedLinkError: nativeTouchesBegin
E/AndroidRuntime( 3588): at org.cocos2dx.lib.Cocos2dxRenderer.nativeTouch
esBegin(Native Method)
E/AndroidRuntime( 3588): at org.cocos2dx.lib.Cocos2dxRenderer.handleActio
nDown(Cocos2dxRenderer.java:44)
E/AndroidRuntime( 3588): at org.cocos2dx.lib.Cocos2dxGLSurfaceView$7.run(
Cocos2dxGLSurfaceView.java:287)
E/AndroidRuntime( 3588): at android.opengl.GLSurfaceView$GLThread.guarded
Run(GLSurfaceView.java:1388)
E/AndroidRuntime( 3588): at android.opengl.GLSurfaceView$GLThread.run(GLS
urfaceView.java:1180)
W/ActivityManager( 108): Force finishing activity org.cocos2dx.application/.A
pplicationDemo
D/SurfaceFlinger( 108): screenshot: sw=135, sh=84, minZ=0, maxZ=21015
D/SurfaceFlinger( 108): screenshot: result = OK

hello, the helloworld has been tested well on 0.9.1,
have you run it well now , what is your machine?