Compile Hello World tutorial doesn't work

Hi, so i tried to compile the Hello World as per the tutorial here, and did exactly everything step by step but it won’t compile.

I’m using BBNDK2.0.

http://www.cocos2d-x.org/projects/cocos2d-x/wiki/How_to_run_HelloWorld_and_Tests_on_BlackBerry_Tablet_OS

I’ve imported all the Qnx projects for everything from the Cocos2d-x folder that was downloaded.

It complains about not being able to find Cocos2d-x, CocosDenshion, etc.
It seems to look for them at the user folder root. The errors are something like, “Could not find”/Cocos2d-x"

I’m on a Mac.

Is there a step missing?

EDIT: I got it working. It seems the tutorial neglects to mention you it needs ALL of the Cocos2d-x folder when importing the projects. I found it easier to just manually copy the whole folder into my workspace, and then import the projects.
Thanks,
Tyson

uops, I just seen you answered yourself in your post…

I did just that and still it doesn’t work and complains about not finding a lot of folders and files, asking for them to be outside the workspace