I’m usign the newest 3.0RC0 cocos2dx version and I would like to know how to compile my project for the ouya platform.
I’ve copied the android project folder, renamed it and updated in order to have the Ouya project, so with the previous method, (build_native.py) all worked fine.
But now I don’t know what to do in order to support something like this:
cocos run -p ouya
Do I need to create a new console plugin or Do I need to change the existing phyton code?