Compile for iphone with cygwin

Compile for iphone with cygwin
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As far as I know cocos2d-x can be compiled for android on windows with cygwin. Is it also possible to compile cocos2d-x app for iphone on windows with cygwin?


You can write and debug cocos2d-x codes on windows via cocos2d-win32 port.
But when you want to use the features from iphone sdk, and publish your game finally, you still need a mac environment.