Hi,
I’ve been developing in Cocos2D for a while now and I’m starting to grow and get into the Android market. I was wonder how stable is 2.0 of cocos2D-x compared with Cocos2D?
Are there any features missing?
Will I be stuck debugging cocos2d-x at any time or is the polish as good as Cocos2d?
Thanks
Personally, I avoid using something labelled “beta” when working on a big project.
I am using 2.0.4 and I think it’s pretty good, with the new multi-resolution support system and all.
I am using cocos2d-2.1beta3-x-2.1.0 and didn’t find any problem yet.
Thank you for the responses I appreciate them! I don’t want to end up almost finishing my game and finding out the SDK I’m using has a bug that breaks my game. I’m going to give this a try!
You can always clone the project on GitHub and just pull whenever there is an update.