CocoStudio's English version is coming soon

CocoStudio has been started development since 1.5 year ago, it has only Chinese version at the beginning. We plan to release its English version in 1~2 weeks.

CocoStudio is an editors suite for cocos2d series engine. It has scene editor, GUI editor and animation editor, supports bone animation. Its output format JSON can be parsed by a new extension CocoStudioParser.
So far, CocoStudio has been written with .NET framework, so it can be only run on Windows.

For more details, you can read this wiki page [[CocoStudio]].

i installed. but when i click on a module, a message box apear and then nothing happen. i can’t test this software :smiley:

I want to check it out!
(so much that I’ve just downloaded the current version, even if it’s totaly unreadable to me… but it kind of crashes when I try to start it up)

Very nice news!

Oh nice Although I can read chinese, I have a hard time translating those technical words into english.

Thanks for work.

You may consider Mono, which allows cross platform
http://www.mono-project.com/What_is_Mono

Why don’t you build cocoStudio using C++ & QT5 for multiple platforms? (win/mac/linux)

The box2d editor R.U.B.E was built with QT, and maybe the author will be willing to contribute some code to CS for physics editing.

Just a thought…

@Petr Chavik:
If you look closely at what Zhe Wang said:

Zhe Wang wrote:

So far, CocoStudio has been written with .NET framework, so it can be only run on Windows.

It makes me think it should actually be quite possible to run it on linux using Mono!

Is it planned to make it opensource? Which GUI library it uses?

Have a glance at this editor. At this stage, it can be classified as component editor.
Are there any plan to evolve it as game editor such as Game Maker/RPG Maker/etc?
Are there any plan to make it open-source?

For anyone interested, the english version aleady IS available!
Download it directly from here:
http://d001.download.appget.cn/CocoStudio/DownLoad/v0.3.2.0/CocoStudio_Full_v0.3.2.0.exe

Or search the title “CocoStudio完整安装包” here:
http://bbs.cocostudio.org/forum.php?mod=viewthread&tid=4699&page=1&extra=#pid7518

Homepage is:
http://www.cocostudio.org/

hi everybody,the english verison have been downloaded:
website:
http://d001.download.appget.cn/CocoStudio/DownLoad/V0.3.3.0/CocoStudio_Full_v0.3.3.0.exe

This is great , but i couldn’t make UI animation to work , no animation plays in scene editor run-time and in game too,
i played action with UIActionManager playActionByName , but it’s not practical way of doing this , another thing is it doesn’t seem to be possible to change animation name in UI animation ,
and there is a bug in audioComponent , it adds a null audio to json file even if you don’t use audio in project

Thanks
Amir

waiting for osx version :smiley:

omenk ganteng wrote:

waiting for osx version :smiley:

Now, now, you guys already have cocosbuilder, don’t be greedy :stuck_out_tongue:

that’s great
looking forward to see English version

I tried to use non-English version but I ended up uninstalling it without even knowing that I was doing uninstall :smiley:

Nika Begiashvili wrote:

that’s great
looking forward to see English version
>
I tried to use non-English version but I ended up uninstalling it without even knowing that I was doing uninstall :smiley:

I’ve already said it: the english version IS available, tho’ the site is in chinese. Download it from here: http://bbs.cocostudio.org/forum.php?mod=viewthread&tid=4699&page=1&extra=#pid7518
It’s the link under the title “CocoStudio完整安装包”.

thanks, i am trying to use it for designing UI, but are there any document, tutorial for it ? The home website is in Chinese, now, i can only work like a blind :D.
Thanks in advance

Sadly there are yet none english documents. I’ve tried browsing the chinese forums using google translator but I was losing more sanity that gaining information by going that way, so I stopped ’^^

The best way to learn using CocoStudio is to have a look at the C++ samples inside cocos2d-x 2.2.

The new UI Classes don’t even require CocoStudio, and can be used as a replacement for CCControlExtension, or even mix them up.

The only problem I found is some stability issues with GameDataEditor, which sometime crashes trying to load some XLS or CVS, but overall GREAT work. The UI and scene editor are pretty stable and overall fantastic, keeping in mind that this project just born.
Thanks, and hope this projects goes on!