To reproduce:
- Run tests in simulator or device
- Run “play effect” couple of times
- Push “resume all effects”
Result:
All previously played effect start playing simultaneously
To reproduce:
Result:
All previously played effect start playing simultaneously
I can not reproduce it on 2.0 branch, android.
Do you mean “play effect repeatly”?
This bug reproduced only ios platform (iPhone iPad and simulator)
Thank you.
#1299 is created for it.
And this issue exists in SimpleAudioEngine::playEffect().