CocosDension resume all efect BUG

To reproduce:

  1. Run tests in simulator or device
  2. Run “play effect” couple of times
  3. Push “resume all effects”

Result:
All previously played effect start playing simultaneously

I can not reproduce it on 2.0 branch, android.
Do you mean “play effect repeatly”?

This bug reproduced only ios platform (iPhone iPad and simulator)

Thank you.
#1299 is created for it.
And this issue exists in SimpleAudioEngine::playEffect().