1) Run tests in simulator or device2) Run “play effect” couple of times3) Push “resume all effects”
Result:All previously played effect start playing simultaneously
I can not reproduce it on 2.0 branch, android.Do you mean “play effect repeatly”?
This bug reproduced only ios platform (iPhone iPad and simulator)
Thank you. #1299 is created for it.And this issue exists in SimpleAudioEngine::playEffect().