I tried CocosBuilder.
cocos2d-x supported CocosBuilder version2.0.
But, I added the Hoge.ccbi file to XCode, and I wrote below
CCDirector pDirector = CCDirector::sharedDirector;
CCBReader ccbReader = new CCBReader(ccNodeLoaderLibrary);
CCNode * node = ccbReader~~>readNodeGraphFromFile;
but, But, Get data from file(CCBT.ccbi) failed! occurred
someone write below, I tried but it is not correct
CCScene * scene = CCScene::create();
CCNode * node = ccbReader->readNodeGraphFromFile(“”,“Hoge.ccbi”,scene);
cocos2d-x really support ?