CocosBuilder

Hi there

I tried CocosBuilder.
cocos2d-x supported CocosBuilder version2.0.
But, I added the Hoge.ccbi file to XCode, and I wrote below

CCDirector pDirector = CCDirector::sharedDirector;
CCBReader
ccbReader = new CCBReader(ccNodeLoaderLibrary);
CCNode * node = ccbReader~~>readNodeGraphFromFile;
pDirector~~>runWithScene(scene);

but, But, Get data from file(CCBT.ccbi) failed! occurred

someone write below, I tried but it is not correct

CCScene * scene = CCScene::create();
CCNode * node = ccbReader->readNodeGraphFromFile(“”,“Hoge.ccbi”,scene);

cocos2d-x really support ?

It it disable?

Hi there
>
I tried CocosBuilder.
cocos2d-x supported CocosBuilder version2.0.
But, I added the Hoge.ccbi file to XCode, and I wrote below
>
>
CCDirector pDirector = CCDirector::sharedDirector;
CCBReader
ccbReader = new CCBReader(ccNodeLoaderLibrary);
CCNode * node = ccbReader~~>readNodeGraphFromFile;
pDirector~~>runWithScene(scene);
>
but, But, Get data from file(CCBT.ccbi) failed! occurred
>
someone write below, I tried but it is not correct
>
CCScene * scene = CCScene::create();
CCNode * node = ccbReader->readNodeGraphFromFile(“”,“Hoge.ccbi”,scene);
>
cocos2d-x really support ?