I have followed the cocosbuilder game tutorial, here is the link:
Now I want to port the game with cocos2d-x,but it seems CCReader-x don’t support some features.
when parse the EndCoin’s property “isEndCoin”, it fires “property not support” assertion.
And when the dragon collide with a bomb, the code to create a explosion effect also failed, due to the following code piece.
CCBAnimationManager *animationManager = (CCBAnimationManager*)this->getUserObject();
I hope someone can help me figure it out,