my env is cocos2d-x 2.1.2, cocosbuilder 3.0
i added a CCLabelTTF in my home.ccb layer, then add some simple tween animations in default timeline, and set autoplay as true, then i play it in cocosbuilder, it worked fine…
but when i published the ccbi, added it into the HelloWorld Scene like this:
CCNodeLoaderLibrary ll = CCNodeLoaderLibrary::newDefaultCCNodeLoaderLibrary;
CCBReaderreader = new CCBReader(ll);
CCNode *node = reader~~>readNodeGraphFromFile;
i found that the label have been loaded, but animation doesn’t work…
could anyone tell me how to resolve it?