Cocos2dxEditBoxDialog does not support multiline input ?

I type something and click “enter” in soft keyboard, I expect a new line is started but the Cocos2dxEditBoxDialog finished.
Could anyone help?

If you look at Cocos2dxEditBoxDialog it appears to mimic the iOS controller’s “complete on return” behavior.

Shouldn’t be that hard to fix the Cocos2dxEditBoxDialog code to accomodate, however you’ll probably run into trouble with the actual text box label resizing vertically?

To accomodate, I have to invent a inputbox layout including a textarea and a “done” button, which are already there in android and can be seen in former cocos2dx edition

Cory Trese wrote:

If you look at Cocos2dxEditBoxDialog it appears to mimic the iOS controller’s “complete on return” behavior.
>
Shouldn’t be that hard to fix the Cocos2dxEditBoxDialog code to accomodate, however you’ll probably run into trouble with the actual text box label resizing vertically?