cocos2dx-win8: cannot read the file (.png) for sprite

Hi all,

I am new in cocos2d-x with win8 metro. After installed the win8 and VS2012 Express for Win8, I unzipped the cocos2d-x0.11.0-win8-0.9.1.zip and tried to build.
After changing some header files, the library finally built and the HelloWorld is going to test.

The HelloWorld trying to read the CloseNormal.png file for sprite, however, no matter the path is correct and the file exists, the file cannot be loading and causing assertion fault.

I have tried to add “DocumentLibrary” and file extension .png but still not working.

Actually I am also new to win8 metro programming, I am not sure how to solve the problem, do anyone have the problem above and solved?

Thanks!

Samme