I’m using cocos2d-1.0.1-x-0.12.0, but I found that it had problem to display 1920 * 640 png file on +iPhone 4s+ and the new iPad, but on iTouch4 and iPhone4 it is ok. I also had tried cocos2d-1.0.1-x-0.13.0 which is the latest version. it also has this problem.
So can anyone help?
Maybe there is a limit on the texture size?Try using width\height not larger than 1024.
as I know, from iPhone 3G, the max texture size supported is 2048 * 2048, so this problem is really odd.
anyone else can help?
[[Max size of textures in cocos2d-x depends on each platform]]
thnaks for replying, but my question is not about crossing-platform:why iphone4 and touch4 is ok, but iphone4s and new ipad not, this problem is really easy to reproduce.
Hi, the problem is easy to reproduce , as long as you have those devices.
You guys need me to upload some snapshots? I wish I have time to check this problem myself…