cocos2dx bug

When I build a new coocs2d-x project.it show me this:
Undefined symbols for architecture i386:
“*sqlite3_bind_text", referenced from:
localStorageSetItem in LocalStorage.o
localStorageGetItem in LocalStorage.o
localStorageRemoveItem in LocalStorage.o
“*sqlite3_close”, referenced from:
localStorageFree() in LocalStorage.o
“*sqlite3_column_text”, referenced from:
localStorageGetItem in LocalStorage.o
“*sqlite3_finalize”, referenced from:
*ZL23localStorageCreateTablev in LocalStorage.o
localStorageFree in LocalStorage.o
“*sqlite3_open”, referenced from:
localStorageInit in LocalStorage.o
"sqlite3_prepare_v2”, referenced from:
localStorageInit in LocalStorage.o
ZL23localStorageCreateTablev in LocalStorage.o
sqlite3_reset", referenced from:
localStorageSetItem in LocalStorage.o
localStorageGetItem in LocalStorage.o
localStorageRemoveItem in LocalStorage.o
"sqlite3_step”, referenced from:
__ZL23localStorageCreateTablev in LocalStorage.o
localStorageSetItem(char const
, char const
) in LocalStorage.o
localStorageGetItem(char const*) in LocalStorage.o
localStorageRemoveItem(char const*) in LocalStorage.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Which version of cocos2d-x you are using?