This is not a 100% game but an app
https://play.google.com/store/apps/details?id=pl.gkstudio.KoalaLocker.Language.quiz&hl=en
I’m using my own gui library for all layouts. It works like android layouts. In feauture i want publish this lib on github.
All layouts are written in code sample:
LinearLayout* pLayout = LinearLayout::create ( Orientation::VERTICAL,
LAYOUT_CONTENT_RIGHT );
{
LinearLayoutParams params ( LayoutParamsMatchWrap );
params.setWidth ( SizePolicy ( Policy::PERCENT_X, 0.5F ) );
params.setMarginTop ( SizePolicy ( Policy::SP, 10 ) );
pLayout->setGravity ( Gravity::TOP | Gravity::CENTER_HORIZONTAL );
pParent->addView ( pLayout, params );
}
LinearLayoutParams params ( LayoutParamsWrapWrap );
params.setHeight ( SizePolicy ( Policy::SP, 216 ) );
params.setMarginBottom ( SizePolicy ( Policy::SP, 20 ) );
MenuButton* pDictionariesButton = m_pDictionariesButton = MenuButton::create (
R::Sprite::DICTIONARIES_ONLINE,
tr ( "Dictionaries" ) );
pDictionariesButton->setTarget ( this,
callfuncO_selector ( MainScreenScene::onDictionariesClickCallback ) );
pLayout->addView ( pDictionariesButton, params );