Cocos2dx 3.4 how to create toggle fullscreen at runtime? (Mac,Win32)

hi - where are we on this now? v3.14

I really need full screen and windowed toggle on mac/pc. Do we still have to hack it? Surely not!?

thanks
tony

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A few things you may help a brother with:

  1. GLFWmonitor* _monitor = glfwGetPrimaryMonitor(); always returns NULL for me. I do have a prior call to glfwInit(); any ideas?

  2. I’ve been away from cocos dev since v2. What’s the deal with the version numbers? The official version right now is 3.16, but there are references all over of 3.3 & 3.4.

TIA