I upgraded a game I made from Cocos2d-x Version 2.1.4 to 3.0alpha0-pre. It was a lot of work, especially getting rid of the deprecated warnings, but I think the changes are worth it.
In my tmx file, the image source path is relative to the tmx file. I have my tmx and image files for them in the same subfolder. This wasn’t an issue before, but in the new version when it parses the tmx file it looks in the main resource folder for the image instead of looking relative to the tmx file. The only way around this is to move both the tmx files and the image files to the main resource directory. This isn’t ideal for organizing. Manually changing the path doesn’t work either because if I attempt to edit the tmx file with the Tiled editor after, it can’t find the image.
I’m curious if this change is intentional, or an oversight.