Cocos2d-x v3.9 released!

What for in LIBS folder for android under cocos core located file "android-async-http-1.4.8.jar?

will 3.10 have newest spidermonkey?

Good work!

Is possible to do a workaround to use runtime template and libsimulator with cocos2d-x 3.9?

My project is using:

  • Javascript
  • Cocos Code IDE 1.2.0

I try to recover Remote debugging and Live Coding (Code swapping)

I am not sure what that is used for off the top of my head.

Let me find out.

There have been several updates to Cocos2d-x since I last worked with it about 8 months ago…

a) Are these component features new in this release or have they been available in earlier releases? It looks like they were discussed in the following thread: Add entity component system in cocos2d-x? Where’s the best place to read documentation about the component system?

b) The index link Jsb on this page is broken: http://www.cocos2d-x.org/reference/native-cpp/V3.9/d3/dc5/classcocos2d_1_1_animation.html

c) I’m looking for references to “Web engine” in the forum. The following doc from 2014 provides some info, but I’m not sure if it’s current: Programming Guide 2.2 - Cross native / browser game with Cocos Console

d) I’ve made mobile content with Cocos2d-x and now I want to try making web browser content. Should I download Cocos2d-JS, or have the web publishing features been integrated into Cocos2d-x? The following Cocos2d-JS page has download links that redirect to Cocos2d-x. http://www.cocos2d-x.org/wiki/Cocos2d-JS. I’d love to read an up-to-date doc about the status of using the Cocos family to publish for the web.

1 Like

On some Samsung Devices (like Galaxy S3 and Galaxy S3 mini) Shaders do not work correctly (GLProgram is NULL). Cocos2dx-UI ListSelectors and ListViews are showing white rects and can’t be restricted to the defined Area (always fullscreen). I think that all these issues are rendering problems on this devices. IOS-Devices everthing works okay. Some Amazon Devices also works okay with these UI-Elements but GLProgram returns NULL too.
edit: adding a ScrollView or a ListView makes the Parent completely white. cocos2d::ui::ScrollView::BackGroundColorType::NONE makes the ScrollView/ListView Green.

Hello there! Is it true that I should manually invoke cocos console to build/run project even if there is a project for Eclipse where I can edit code?

You don’t have to invoke manually. I think that for a lot of developers this their workflow though.

When I build project generated with 3.9, ecipse does not build native library. But if I create empty project with 3.4, eclipse correctly builds it with build_native. Did something significantly changed in these two version?

As far as Eclipse, I don’t know, but I can say that we added support for Android Studio so perhaps something is wonky with Eclipse now that we support Android Studio.

@chemodansama the version after 3.4 use cocos console in build_native.sh. The easiest thing to get it still working, would be to just replace the 3.9 build_native with the 3.4 one.

build android, some issue happen,
such as, when i change code in my cpp or h file, in Xcode, happen comlier error,
but when complier using native.py in android, alway the successful…
cocos version is 3.9… strange!

"Last login: Sun Nov 22 19:37:35 on ttys000
172-13-0-17:~ stonericky$ cd /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android
172-13-0-17:proj.android stonericky$ ls
AndroidManifest.xml build_native.py obj
ant.properties gen proguard-project.txt
assets jars project.properties
bin jni res
build-cfg.json libs src
build.xml local.properties
172-13-0-17:proj.android stonericky$ ./build_nativepy
-bash: ./build_nativepy: No such file or directory
172-13-0-17:proj.android stonericky$ ./build_native.py
Please use cocos console instead.

Building mode: debug
Using Eclipse project : /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android
Android platform not specified, searching a default one…
running: ‘/Users/stonericky/Documents/android/adt-bundle-mac/sdk/tools/android update project -t android-17 -p /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android’

Updated project.properties
Updated local.properties
Updated file /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/proguard-project.txt
It seems that there are sub-projects. If you want to update them
please use the --subprojects parameter.
Building native…
NDK build mode: debug
NDK_TOOLCHAIN_VERSION: 4.9
running: ‘/Users/stonericky/Documents/android/android-ndk-r10c/ndk-build -C /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android -j4 NDK_MODULE_PATH=/Applications/Cocos/frameworks/cocos2d-x-3.9:/Applications/Cocos/frameworks/cocos2d-x-3.9/cocos:/Applications/Cocos/frameworks/cocos2d-x-3.9/external NDK_TOOLCHAIN_VERSION=4.9 NDK_DEBUG=1’

Android NDK: WARNING: APP_PLATFORM android-17 is larger than android:minSdkVersion 9 in ./AndroidManifest.xml
make: Entering directory /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android' [armeabi] StaticLibrary : libcpufeatures.a [armeabi] Gdbserver : [arm-linux-androideabi-4.9] libs/armeabi/gdbserver [armeabi] Gdbsetup : libs/armeabi/gdb.setup [armeabi] SharedLibrary : libcocos2dcpp.so [armeabi] Install : libcocos2dcpp.so => libs/armeabi/libcocos2dcpp.so make: Leaving directory/Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android’
Building apk…
running: ‘/Applications/Cocos/tools/ant/bin/ant clean debug -f /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/build.xml -Dsdk.dir=/Users/stonericky/Documents/android/adt-bundle-mac/sdk’

Buildfile: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/build.xml

-check-env:
[checkenv] Android SDK Tools Revision 22.6.2
[checkenv] Installed at /Users/stonericky/Documents/android/adt-bundle-mac/sdk

-setup:
[echo] Project Name: FarmV9Ch
[gettype] Project Type: Application

-pre-clean:

clean:
[delete] Deleting directory /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin
[delete] Deleting directory /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/gen
[getlibpath] Library dependencies:
[getlibpath] No Libraries
[subant] No sub-builds to iterate on

-set-mode-check:

-set-debug-files:

-check-env:
[checkenv] Android SDK Tools Revision 22.6.2
[checkenv] Installed at /Users/stonericky/Documents/android/adt-bundle-mac/sdk

-setup:
[echo] Project Name: FarmV9Ch
[gettype] Project Type: Application

-set-debug-mode:

-debug-obfuscation-check:

-pre-build:

-build-setup:
[getbuildtools] Using latest Build Tools: 19.0.3
[echo] Resolving Build Target for FarmV9Ch…
[gettarget] Project Target: Android 4.2.2
[gettarget] API level: 17
[echo] ----------
[echo] Creating output directories if needed…
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/rsObj
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/rsLibs
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/gen
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/classes
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/dexedLibs
[echo] ----------
[echo] Resolving Dependencies for FarmV9Ch…
[dependency] Ordered libraries:
[dependency]
[dependency] ------------------
[echo] ----------
[echo] Building Libraries with ‘debug’…
[subant] No sub-builds to iterate on

-code-gen:
[mergemanifest] Merging AndroidManifest files into one.
[mergemanifest] Manifest merger disabled. Using project manifest only.
[echo] Handling aidl files…
[aidl] Found 1 AIDL files.
[aidl] Compiling 1 AIDL files.
[echo] ----------
[echo] Handling RenderScript files…
[echo] ----------
[echo] Handling Resources…
[aapt] Generating resource IDs…
[echo] ----------
[echo] Handling BuildConfig class…
[buildconfig] Generating BuildConfig class.

-pre-compile:

-compile:
[javac] Compiling 30 source files to /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/classes
[javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/src/org/cocos2dx/lib/Cocos2dxDownloader.java uses unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
[javac] 3 warnings

-post-compile:

-obfuscate:

-dex:
[dex] input: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/classes
[dex] input: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/jars/android-async-http-1.4.8.jar
[dex] input: /Users/stonericky/Documents/android/adt-bundle-mac/sdk/tools/support/annotations.jar
[dex] Pre-Dexing /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/jars/android-async-http-1.4.8.jar -> android-async-http-1.4.8-4bf716bd5235e4118114088ca6c12d73.jar
[dex] Pre-Dexing /Users/stonericky/Documents/android/adt-bundle-mac/sdk/tools/support/annotations.jar -> annotations-c06837f44287a6081bf92703843082ae.jar
[dex] Converting compiled files and external libraries into /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/classes.dex…
[dx] Merged dex A (128 defs/132.3KiB) with dex B (62 defs/105.7KiB). Result is 190 defs/283.9KiB. Took 0.1s
[dx] Merged dex A (190 defs/283.9KiB) with dex B (2 defs/1.1KiB). Result is 192 defs/356.8KiB. Took 0.0s

-crunch:
[crunch] Crunching PNG Files in source dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/res
[crunch] To destination dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res
[crunch] Processing image to cache: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/res/drawable-hdpi/icon.png => /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-hdpi/icon.png
[crunch] (processed image to cache entry /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-hdpi/icon.png: 67% size of source)
[crunch] Processing image to cache: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/res/drawable-ldpi/icon.png => /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-ldpi/icon.png
[crunch] (processed image to cache entry /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-ldpi/icon.png: 0% size of source)
[crunch] Processing image to cache: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/res/drawable-mdpi/icon.png => /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-mdpi/icon.png
[crunch] (processed image to cache entry /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-mdpi/icon.png: 53% size of source)
[crunch] Crunched 3 PNG files to update cache

-package-resources:
[aapt] Creating full resource package…
[aapt] (skipping file ‘.gitkeep’ due to ANDROID_AAPT_IGNORE pattern ‘.’)
[aapt] (skipping dir ‘.Map_PList.Dir’ due to ANDROID_AAPT_IGNORE pattern '.
’)

-package:
[apkbuilder] Current build type is different than previous build: forced apkbuilder run.
[apkbuilder] Creating FarmV9Ch-debug-unaligned.apk and signing it with a debug key…

-post-package:

-do-debug:
[zipalign] Running zip align on final apk…
[echo] Debug Package: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/FarmV9Ch-debug.apk
[propertyfile] Creating new property file: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/build.prop
[propertyfile] Updating property file: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/build.prop
[propertyfile] Updating property file: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/build.prop
[propertyfile] Updating property file: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/build.prop

-post-build:

debug:

BUILD SUCCESSFUL
Total time: 9 seconds
Move apk to /Users/stonericky/Documents/FarmGame/FarmV9Ch/bin/debug/android
Build succeed.
172-13-0-17:proj.android stonericky$ ./build_native.py
Please use cocos console instead.

Building mode: debug
Using Eclipse project : /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android
Android platform not specified, searching a default one…
running: ‘/Users/stonericky/Documents/android/adt-bundle-mac/sdk/tools/android update project -t android-17 -p /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android’

Updated project.properties
Updated local.properties
Updated file /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/proguard-project.txt
It seems that there are sub-projects. If you want to update them
please use the --subprojects parameter.
Building native…
NDK build mode: debug
NDK_TOOLCHAIN_VERSION: 4.9
running: ‘/Users/stonericky/Documents/android/android-ndk-r10c/ndk-build -C /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android -j4 NDK_MODULE_PATH=/Applications/Cocos/frameworks/cocos2d-x-3.9:/Applications/Cocos/frameworks/cocos2d-x-3.9/cocos:/Applications/Cocos/frameworks/cocos2d-x-3.9/external NDK_TOOLCHAIN_VERSION=4.9 NDK_DEBUG=1’

Android NDK: WARNING: APP_PLATFORM android-17 is larger than android:minSdkVersion 9 in ./AndroidManifest.xml
make: Entering directory /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android' [armeabi] StaticLibrary : libcpufeatures.a [armeabi] Gdbserver : [arm-linux-androideabi-4.9] libs/armeabi/gdbserver [armeabi] Gdbsetup : libs/armeabi/gdb.setup [armeabi] SharedLibrary : libcocos2dcpp.so [armeabi] Install : libcocos2dcpp.so => libs/armeabi/libcocos2dcpp.so make: Leaving directory/Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android’
Building apk…
running: ‘/Applications/Cocos/tools/ant/bin/ant clean debug -f /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/build.xml -Dsdk.dir=/Users/stonericky/Documents/android/adt-bundle-mac/sdk’

Buildfile: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/build.xml

-check-env:
[checkenv] Android SDK Tools Revision 22.6.2
[checkenv] Installed at /Users/stonericky/Documents/android/adt-bundle-mac/sdk

-setup:
[echo] Project Name: FarmV9Ch
[gettype] Project Type: Application

-pre-clean:

clean:
[delete] Deleting directory /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin
[delete] Deleting directory /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/gen
[getlibpath] Library dependencies:
[getlibpath] No Libraries
[subant] No sub-builds to iterate on

-set-mode-check:

-set-debug-files:

-check-env:
[checkenv] Android SDK Tools Revision 22.6.2
[checkenv] Installed at /Users/stonericky/Documents/android/adt-bundle-mac/sdk

-setup:
[echo] Project Name: FarmV9Ch
[gettype] Project Type: Application

-set-debug-mode:

-debug-obfuscation-check:

-pre-build:

-build-setup:
[getbuildtools] Using latest Build Tools: 19.0.3
[echo] Resolving Build Target for FarmV9Ch…
[gettarget] Project Target: Android 4.2.2
[gettarget] API level: 17
[echo] ----------
[echo] Creating output directories if needed…
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/rsObj
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/rsLibs
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/gen
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/classes
[mkdir] Created dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/dexedLibs
[echo] ----------
[echo] Resolving Dependencies for FarmV9Ch…
[dependency] Ordered libraries:
[dependency]
[dependency] ------------------
[echo] ----------
[echo] Building Libraries with ‘debug’…
[subant] No sub-builds to iterate on

-code-gen:
[mergemanifest] Merging AndroidManifest files into one.
[mergemanifest] Manifest merger disabled. Using project manifest only.
[echo] Handling aidl files…
[aidl] Found 1 AIDL files.
[aidl] Compiling 1 AIDL files.
[echo] ----------
[echo] Handling RenderScript files…
[echo] ----------
[echo] Handling Resources…
[aapt] Generating resource IDs…
[echo] ----------
[echo] Handling BuildConfig class…
[buildconfig] Generating BuildConfig class.

-pre-compile:

-compile:
[javac] Compiling 30 source files to /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/classes
[javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/src/org/cocos2dx/lib/Cocos2dxDownloader.java uses unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
[javac] 3 warnings

-post-compile:

-obfuscate:

-dex:
[dex] input: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/classes
[dex] input: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/jars/android-async-http-1.4.8.jar
[dex] input: /Users/stonericky/Documents/android/adt-bundle-mac/sdk/tools/support/annotations.jar
[dex] Pre-Dexing /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/jars/android-async-http-1.4.8.jar -> android-async-http-1.4.8-4bf716bd5235e4118114088ca6c12d73.jar
[dex] Pre-Dexing /Users/stonericky/Documents/android/adt-bundle-mac/sdk/tools/support/annotations.jar -> annotations-c06837f44287a6081bf92703843082ae.jar
[dex] Converting compiled files and external libraries into /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/classes.dex…
[dx] Merged dex A (128 defs/132.3KiB) with dex B (62 defs/105.7KiB). Result is 190 defs/283.9KiB. Took 0.1s
[dx] Merged dex A (190 defs/283.9KiB) with dex B (2 defs/1.1KiB). Result is 192 defs/356.8KiB. Took 0.0s

-crunch:
[crunch] Crunching PNG Files in source dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/res
[crunch] To destination dir: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res
[crunch] Processing image to cache: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/res/drawable-hdpi/icon.png => /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-hdpi/icon.png
[crunch] (processed image to cache entry /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-hdpi/icon.png: 67% size of source)
[crunch] Processing image to cache: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/res/drawable-ldpi/icon.png => /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-ldpi/icon.png
[crunch] (processed image to cache entry /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-ldpi/icon.png: 0% size of source)
[crunch] Processing image to cache: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/res/drawable-mdpi/icon.png => /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-mdpi/icon.png
[crunch] (processed image to cache entry /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/res/drawable-mdpi/icon.png: 53% size of source)
[crunch] Crunched 3 PNG files to update cache

-package-resources:
[aapt] Creating full resource package…
[aapt] (skipping file ‘.gitkeep’ due to ANDROID_AAPT_IGNORE pattern ‘.’)
[aapt] (skipping dir ‘.Map_PList.Dir’ due to ANDROID_AAPT_IGNORE pattern '.
’)

-package:
[apkbuilder] Current build type is different than previous build: forced apkbuilder run.
[apkbuilder] Creating FarmV9Ch-debug-unaligned.apk and signing it with a debug key…

-post-package:

-do-debug:
[zipalign] Running zip align on final apk…
[echo] Debug Package: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/FarmV9Ch-debug.apk
[propertyfile] Creating new property file: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/build.prop
[propertyfile] Updating property file: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/build.prop
[propertyfile] Updating property file: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/build.prop
[propertyfile] Updating property file: /Users/stonericky/Documents/FarmGame/FarmV9Ch/proj.android/bin/build.prop

-post-build:

debug:

BUILD SUCCESSFUL
Total time: 9 seconds
Move apk to /Users/stonericky/Documents/FarmGame/FarmV9Ch/bin/debug/android
Build succeed.
172-13-0-17:proj.android stonericky$
"

What I see that JNI/Application.mk android sdk version not matching set minsdkversion in android manfiset, make sure that using same in bot places.

Hi,

Does this fix the issue with sounds not playing in ios 9.1 in Safari? I tried to investigate it and made a test scene and it still will not play the sounds. It seems random. Has anyone investigated this?

Good work!
Can you update wiki related to multi screen resolution.

I’m so hype try out right away but …downloading CocosFramework-V3.9-Windows.exe from app and website always failed~ (10 times ++)

The previous framework 3.8 and 3.8.1 easy to download…(downloading from apps and website both working)
please fix this issue , asap,

Thanks

Yes, sometimes downloading is difficult for me too. Seems fine today, so far.

:sob: I’ve been trying download the " framework 3.9.exe " since morning. it’s almost 8 hour. I try use normal connection and vpn/proxy, all fail . But when i try download the 3.8 or 3.8.1 the download progress start immediately.

I wish somebody can help me ~ upload the "CocosFramework-V3.9-Windows.exe " to some website hosting like megafileupload or else so i can download it .
:confounded:

and? :slight_smile: will we get new spider monkey?