My game have some trouble when upgrade from 3.13 to 3.16. All touch of previous scene was lost when i use popScene function. Here is my Code
In previous scene (A)
auto scene = LobbyView::createScene();
Director::getInstance()->pushScene(TransitionSlideInR::create(0.3f, scene));
In next scene (B)
Director::getInstance()->popScene();
When use popScene all touch event in scene A was lost. I’ve try removed this line in Node::cleanup() but no luck
_eventDispatcher->removeEventListenersForTarget(this);
Please help me