Cocos2d-x - v3.16 - Lost button touch event of previous Scene when popScene

My game have some trouble when upgrade from 3.13 to 3.16. All touch of previous scene was lost when i use popScene function. Here is my Code

In previous scene (A)

auto scene = LobbyView::createScene();
Director::getInstance()->pushScene(TransitionSlideInR::create(0.3f, scene));
In next scene (B)

Director::getInstance()->popScene();
When use popScene all touch event in scene A was lost. I’ve try removed this line in Node::cleanup() but no luck

_eventDispatcher->removeEventListenersForTarget(this);
Please help me

Did you look at what popScene() does in the APi-ref?

Thank you,
I’ve double check, one of my layer was un-released correctly, so that it can’t be touch.