When I scroll a cocos2d::TMXTiledMap in native resolution everything is fine but when the whole scene is resized by using setDesignResolution the cocos2d::TMXTiledMap is flickering when scrolled.
This is also the case, when I only scroll by even positions.
For me it looks like, there is a transformation / translation issue.
The tmx tile map is scrolled fine, when I move the map considering the scale factor.
For example: DesignResolution is 960x720, ScreenSize is 1000x750
_posX -= 1.0f * 720.0f / 750.0f; _map->setPositionX(_posX);
But, if I do this, the map does not move with correct speed, because it is not moved anymore by 1.0 units on the x axis.
Somebody has a hint how to correct this wrong projection?