So I’ve decided to take the plunge into mobile game development.
I’m currently a bit undecided between using Cocos2d-x or Cocos2d-iphone. I am experienced in C*+ game development, so I would much prefer to program in C*+ than learn Objective-C. I also prefer to use a PC than Mac. But since Cocos2d-x is much newer, I wonder if it’s as reliable and efficient as Cocos2d-iphone, for iOS games? Or can I rest assured that Cocos2d-x is as competent as Cocos2d-iPhone?
Any insight into this would be awesome. Thanks!