I built a test/empty project (Hello World!) for iOS and Android. In iOS devices, it runs smoothly with 60 FPS. However I can’t achieve a consistent 60 FPS in Android devices. I get 20-60 FPS with Android devices.
I tested with Galaxy Note, Nexus 7, and a lower-end Samsung device (Android 2.3.6).
Any ideas why? And and some fixes? Thanks!