We are going to start offering more RC builds in hopes the community can help us test and flush out any issues before we ship.
Cocos2d-x v3.14.1 RC0: http://www.cocos2d-x.org/filedown/cocos2d-x-3.14.1rc0.zip
- [FIX] May crash if using
Scene::createWithPhysics()
to create a scene and physics3d camera is not set
- [FIX] May have link error because of glfw conflict on Linux
- [FIX] Sprite: created from sprite frame with polygon information can not work correctly
- [FIX] Lua: link error with VS2015
- [FIX] Lua: compiling error if using
cocos compile/run -p android --android-studio
on Android
2 Likes
Please do something with .ogg files on android 7.x (maybe lower too)
1 Like
Please update spine runtimes! Because I can’t open binary files from latest version. They’re crashing the app. I had to manually re-add spine runtimes and recompiles cocos2d-x. Problem is there were some changes in spine method (different arguments in listeners) so it was quite troublesome to fix
It would be great if you added support for DragonBones
Thanks for your work
This has already been released
V3.15 is next
What about updating spine runtimes?
Have you created a GitHub issue for this?
Thanks. This is helpful. I can ask the engineering folks to take a look at this.