I got problem when importing UILayer to my project using
I got missing headers of “gui/xxx.h”
I solved it by removing “gui/” from the include path.
But this solution creating another problem when compiling for android. I ran build_native.py, I got error can’t find “UILayer.h”. So I have to change the path to “gui/UILayer.h” again, which then breaks when compiling in win32.
Is there any better solution for this?