cocos2d-x 3.0 rc0
xcode5.1
iphone 64bit 7.1 Simulator
compile pass, but when require lua file, get the output error “bad header in precompiled chunk”
ps: 32bit version is fine.
I see, in arm64 it link the lua lib not the luajit lib, right?
The v3.0 rc0 links the lua lib for 64bit machine,and it would happened a bug sometimes when call require
.
Are the files you requires generated by the luajit?
@samuele3hu yes, I have compile the lua by luajit.
For now, I just disable arm64 to force use luajit.
And it’s working good now.
@moremorefun,How can you disable arm64 to force use luajit,and are you use source script file in arm64 platform?
@samuele3hu
You can change the Architectures
to disable the arm64, just change to armv7
and armv7s
.
Then there is no arm64 version even in 64bit iOS, it will only use 32bit lib.
I see,thank you.Can you send IM numberto my mail.
The same problem with me, but lua-tests is fine in iOS 64bit
changed .lua format UTF-8 without BOM is ok