Cocos2D-JS-3.6.1 compiler warnings

Greetings, forum!

It has been a whole year since i’ve worked with cocos2d-x. The newest 3.6 is very stable and has only 1 compiler warning (easily solved). My late congratulations on that release! So many new useful features, finally the bugs of 2.2 has been squashed. With the new Sprite3D there is so much potential, it just needs a proper 3D scene editor, imo. (Maybe 3.8?) :smile:

Then i’ve decided to try out the new Cocos2D-JS-3.6.1 (just out of curiosity). I created a new project and compiled it in XCode 6.4. First thing i noticed, the compilation takes really about 2-5 minutes (Core i7). After it finally compiles and runs, there are 290 warnings! This is a fresh project with an empty scene:

Lets take a quick look:

JSBindings has 231 issues, the project itself has linker issues as well. Again, its a fresh created project, with an empty scene. Can we have JSBindings with 0 issues please?

EDIT: I forgot yesterday to adress this to the JS-developers @pandamicro

@pandamicro, @zhangxm Bumpy bump. :slight_smile:

Still nothing on this so far?