Hi guys,
I’m developing a game project by cocos2d-html5, then use another framework for porting to iOS, Android.
Currently, I set fixed the width, height of canvas size in [index.html] file is 320 x 480 (portrait direction). But the size of iphone 5 is larger.
How could I support for both size of iphone 5 and not-iphone 5 (iphone 4S, 4, 3S) with cocos2d-html5 ? (on native platform, as cocos2d-iphone, I could create resources with size corresponding to iphone5, then set corresponding name for these resources, but in cocos2d-htm5 I could not found any solution like that)
Plz help !
Many thanks & Best regards,
Kenji