cocos2d 3.9 Cocos Code IDE

Hello!
Couldn’t find the answer.
Is Cocos Code IDE still in use?
I was typically programming in Lua and wanted to switch recently from 3.4 to 3.9.
BUT I cannot! Cocos Code IDE does not accept the folder with cocos2d-x3.9 source code. It cannot find the folder with some runtime files.
Does it mean the Cocos Code IDE for Lua is abandoned?

Best regards, Fedor

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We are in the same situación @nalivai , but with js.

I’ve requested several times for a solution without sucess.

What is the aim of runtime template and tools/libsimulator now, @pandamicro?

I really appreciate any help you can provide.

Waiting for the same.

I’ve discovered operations in ConsoleCommand class aren’t called using libsimulator. For example, when you changes a script it isn’t reloaded (reloadScript is not called). Do you know why, @pandamicro?

Workaround: Don’t use libsimulator. I tried to integrate the runtime template of cocos2d-js 3.6.1 using libsimulator classes and runtime template of cocos2d-x 3.9. It works for js. Maybe for lua too @nalivai.

Could you give detail if you’ve managed to get Code IDE working with JS on v3.9 (what OS, what version of Code IDE, steps to integrate runtime etc)?

Thanks

Do you know ‘Quick-Cocos2dx-Community v3.6’ ?