We are happy to announce the Cocos2d 2nd coordinated release.
We are releasing:
- CocoStudio v1.1
- Cocos2d-x v3.0-alpha1 and Cocos2d-x v2.2.1
- Cocos2d-html5 v2.2.1
- Added support for
CocoStudio v1.1 file format.
- Added support for multiple resolution resources in-order to optimize performance on mobile browsers.
cc.LabelTTF works correctly with labels that use stroke and shadow.
cc.Screen. It uses to enter/exit fullscreen mode for mobile browsers.
cc.VisibleRect. It provides nine points of game view for positioning.
cc.WebAudioEngine now works correctly on Chrome.
- CocoStudio new namespace is
We will continue to put all our energy on performace improvement and compatiblity of mobile browsers in the upcoming versions.
NPM will be added in the next version in order to
reduce file size and support
Read more about all the new features at Cocos2d-html5 v2.2.1 release notes.
For more details of CocoStudio or Cocos2d-x, please take a look at Release news