Ever since I upgraded to 1.6.0 from 1.5.1, I am having some problems using spine events; In the web browser, I am able to catch all events no problem but when I build it to android native, its failing to catch any of its events when using the the skeleton’s listener:
this.skeleton = this.getComponent("sp.Skeleton");
this.skeleton.setAnimationListener(this,eventHandler); //this works in web but not in native android
this.skeleton.setEventListener(eventHandler); //this also works in the web but not in native android
Are there changes that happened to spine native runtime in 1.6 that might have caused this?