I have downlaoded the coco2d-x archive and unzip it to my bbndk(BB native sdk) workspace. I have build the coco2d-x, CocoDehension then BBTemplateProject all through solving the bugs along.
When I run the application I am getting the error, " Packaging failed:1
Error: Invalid asset path “C:/Users/Nguafack/ndk-10.1.0-workspace/cocos2d-x-2.1.4/cocos2dx/proj.blackberry/Device-Debug/libcocos2dx.so” "
My development machine runs windows 7. My device is BB Z10 running OS 10.0.10 so my build target is " bbndk/target_10_0_10_822/qnx6/ "
Your help is much appreciated.